| 
  Adding 
                    Thumbnails by 
                kirupa  |  
				14 June 2005
 
				A popular tutorial on this site is the 
				
				Photo Gallery using XML and Flash tutorial. As 
				time went on, the forums were filled with requests to make 
				modifications to the tutorial. In this tutorial, I will address 
				several of the more common requests I noticed. The modifications 
				I explain in this tutorial are: 
					
					ThumbnailsYou can now see and cycle through smaller images that 
					offer a preview of the larger image.
					Better use of onEnterFrameValuable CPU resources were being used up even when the 
					photo gallery wasn't doing anything. In this version, 
					onEnterFrame calls are removed when not in use.
 The following is an example of the modified 
				photo gallery tutorial: 
                    [ use your arrow keys or press 
					the Next and Previous buttons ] 
					
						|  | NOTE |  
						| 
							
								| This tutorial is a 
								modification over the original Photo Gallery 
								tutorial. If you have not finished that, you may 
								be a bit lost in this tutorial, for I will not 
								be repeating concepts already covered in the 
								previous tutorial |  |  ThumbnailsLet's first discuss how we are going to approach implementing 
				thumbnails into Flash.
 
 The obvious first step, is to procure the smaller images that 
				will make up our thumbnails. Ideally, you would want your 
				thumbnail images to be considerably smaller than your main 
				images. If your images are too large, it defeats the purpose of 
				having a quick-loading preview of all the images.
 Next, we need to find a way of displaying our 
				thumbnails. There are two popular ways you can choose to display 
				thumbnails: the grid and scroller. The grid is where all of the 
				thumbnail images are displayed in, surprise surprise!, a grid: 
				 [ the grid ] The scroller, similar to what you see in the 
				above animation, is the method where you scroll through a row of 
				images: 
				 [ the scroller ] I prefer the scroller simply 
				because the thumbnail images I'm using are a bit too large to 
				efficiently fit in a small area. Because I am going to be using a scroller, I 
				need to figure out an efficient way of scrolling the images and 
				stopping the scrolling if there are no images left to be 
				scrolled or your mouse cursor is not over the thumbnail area. Finally, and most importantly, the thumbnail 
				data will need to be taken from an XML file. That means we need to 
				make our thumbnail code expandable so that, even if you use some 
				images that are oddly sized, your photo gallery adapts to it 
				nicely. We don't want to mess with our FLA a whole lot! Now that we have a better idea of how to 
				approach the thumbnails, let's start creating them in Flash. Onwards to the
                next page! 
 
                  
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