by
Maulik Kataria aka theflash | 6 July
2006
As of now, from info found on the
previous page, you
created the frame. There is much more left, so we'll pick up
from where we left off by covering how to add a wooden
texture.
Before we start, let's first take a look at the
picture of real wood grains.
Here you can see that there are lines at
random distances. Also notice that there are dark lines and
light lines which make up grains. We will use the following
tones for grain lines:
To create random lines we will use the brush
tool. Before we start adding lines I would suggest creating
new layers, one for the dark lines and one for the light
lines. This allows us to have the flexibility to separate
them and change the colors of tones whenever needed:
Now grab the brush tool and pick the
appropriate size (from the size list on bottom of the
toolbar), smaller is preferable. Now select dark tone color
for brush, for that copy the hex value and paste in the
color selector dialog.
Now for drawing lines we will use shift key so they are
drawn straight. So press the shift key and click on start
point and drag till the end of the frame and then release
the mouse. Create 2-3 dark lines using this method. The
actual reason for selecting brush tool rather than line tool
is that stroke drawn with brush tool will vary in thickness
even in the straight line. This will be more suitable for
grains we want to create.
Now we need more grains on all 4 sides of
the boards. So add similar lines on each side. Use both dark
and light tones. Also if you wish you can add some mid-tones
as well to increase the detail. After adding lines on all
sides it may look like this:
So finally we have the basic frame with
wooden material ready. Now in order to make it look like a
real frame we need to add some 3D effects. To achieve that
we are going to use Flash 8 filters.
The last page is
next. Let's go there now!
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