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					by 
					kirupa  |  16 August 2010
 
					  
							Have questions? Discuss this Flash tutorial 
							with others on the forums. In the 
					previous 
					page, you set properties to define what your shape will 
					look like when drawn. There are a handful of properties you 
					can still set on a shape after it has been created, though. 
					In this page, we'll look at them. Before describing how to change properties on an already 
					drawn shape, let's talk about how to select a shape first. By default, a typical 
					(non-primitive) rectangle, oval, or polystar shape is made 
					up of the body and the stroke.
 The body is usually the large part of your shape:  
					  The stroke is the outside edge surrounding the body:  
					  If you click inside your shape, you’ll only 
					be selecting the body. If you click the edges,
					you’ll only be selecting the 
					stroke. To select your entire shape, double click on your shape 
					(edge or body) or do a range selection where your selection 
					box fully engulfs (like a
					
					fangorious monster) your shape:  
					  I know discussing selection may sound trivial, but Flash 
					is one of the few tools that allows you to select subparts 
					of a shape in this manner this. Business as usual where 
					selecting any part of the shape selects everything related 
					to it simply won’t work. This is extra important if you are 
					planning on changing your shape's properties, because the 
					properties you see are based entirely on what you have 
					selected on the artboard. When you select a shape, there are a 
					few properties that are common to all of them. To view the 
					properties, make sure your Properties panel is displayed and 
					fully (stroke + body) select a shape:
 
					  [ your shape's generic properties ] You can adjust size, position, and other boring things 
					better suited to editing on the artboard itself. What is 
					important is being able to specify fill and stroke (outline) 
					color of your shape and the size/style of your stroke. Much 
					of this should be self-explanatory, so I won’t delve too 
					deeply into this. One cool property is being able to set your stroke style. 
					The stroke style drop-down allows you to pick from a series 
					of styles that affect what your stroke actually looks like: 
					  
					[ select a Stroke style easily ] If you aren’t happy with the built-in styles, you can 
					define your own by clicking the pencil icon found to the 
					right of the drop-down. Ok, this wraps 
					up our coverage of how to draw shapes. As you can see, 
					creating a simple shape is extremely easy using Flash, and 
					understanding what the various properties do can help you 
					easily create more complicated shapes that are bound to come 
					up in your designs at some point.
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